

The Batcave is home to a wealth of interactive exploration with all sorts of activities and challenges to occupy at least an hour of your time. Likewise, you can also play seated or standing, although there are several sequences that require quick 360 movement, so I highly recommend the standing option unless you are playing from a swivel chair. I really enjoyed the ability to interact with random objects in the levels, using the trigger to grab items then examine and rotate them more closely especially an early 3D puzzle that included rebuilding a model of Gotham. The game just loses a lot of its interactive charm when you settle for gamepad controls. While playable with a controller you most certainly will want to play with motion controllers and the Oculus Touch works fantastic, allowing you to enjoy independent use of the grapple gun and your dual-mode analyzer that can scan for clues much like the detective mode sequences from the signature Arkham games. There are also numerous Achievement challenges that will keep you coming back, as well as an addictive Batarang shooting gallery in the Batcave that tracks your high scores. Much can be found on a thorough first visit, but repeated trips are required to find all the Riddler secrets and unlock the game’s hidden secrets.

It may only take an hour to reach the end, but you could easily spend upwards of 4-6 hours finding everything this game has to offer.

There is brief interaction with Alfred, as well as loads of hidden references to other characters from the Batman universe and even crossover references to Arrow and Superman.

You have all the signature villains in various degrees of appearance as well as nods to Robin and Nightwing, plug the obligatory sequence of watching Bruce(y) witness his parents infamous murder in the alley. As with the console version it’s important to realize that Arkham VR isn’t as much of a game as it is an hour-long proof-of-concept demo of what a “real” Batman game could be if Rocksteady Studios chose to flesh these concepts out into something more substantial.Īrkham VR covers all the bullet points of what a Batman game needs. Recently released to PC, Vive and Rift owners can now explore the virtually rich and detailed world of the caped crusader, and the improvements are nothing short of amazing. Last October I got to review Batman: Arkham VR when it was a launch exclusive for the PlayStation VR.
